美国罗丹国际艺术家基金会主办陈龙阙陈敦煌孪生兄弟动漫游戏概念设计线上展

2020年08月03日 11:08    来源:美中时报    梅宗宝

       近日,美国罗丹国际艺术家基金会和美国女神艺术博物馆联合主办陈龙阙、陈敦煌孪生兄弟动漫游戏概念设计艺术家作品线上展览。知名艺术家艾伦赵琼作为主办方指定的国际资深艺术策展人亲自审核把关,她希望两位年轻的艺术界新星的作品和创意带给观者们更多视觉经验的分享。


知名艺术家、国际资深艺术策展人艾伦赵琼


艺术家陈龙阙与陈敦煌(右)

       策展人艾伦赵琼说,混元体的概念源自于游戏中具有赛博朋克特征的壹种宇宙未来生命的复合体。作为陈龙阙、陈敦煌赛博朋克的设计语言,融合了生物、自然与机械等诸多元素,打造了壹种具有鲜明个性特征的未知世界的混元体。
       有着工业设计基础的陈龙阙,从生物特性出发,分析生物结构系统形态,最终转化成具有幻想特征的机械载具,不仅具有娱乐工业的游戏设计功能,同时具有未来世界硬科幻的机械美感。与此同时,陈龙阙手绘的幻想艺术《生物城市》,将中国古典建筑与生物结合的趣味性和审美性巧妙的结合壹起,呈现出亦真亦幻、亦颠亦狂奇特而又神秘的未知世界,颇受观众的喜爱。
       陈敦煌注重游戏与科幻中的角色概念设计,其中结合了当下动漫科幻的流行元素进行创作,将肉体与机械结合带来壹种美妙的旋律与张力,使每个赛博朋克的角色设计既赋予了人性化的温度感,同时也具工业化的金属感。从古希腊人物的赛博朋克的塑造,到现代人类赛博朋克的塑造,既充满了三次元的人物空间设计的严谨性,同时也弥漫着赛博朋克炫酷的华丽感,创造出现代感极强的赛博朋克时代肖像。
       陈龙阙、陈敦煌两人的赛博朋克语言,不壹样设计视角,不壹样介质图像,带给我们的是不壹样的宇宙未来生命的奇特想象……
       孪生兄弟陈龙阙、陈敦煌毕业于中国中央美术学院,后赴美国深造,曾在洛杉矶的艺术中心设计学院继续学习插画,娱乐设计专业。在校期间有机会参与了国内科么幻电影以及游戏中的概念设计。毕业后,进入美国娱乐工业继续从事电影游戏的概念设计工作。现二人受聘于美国罗丹国际艺术家基金会亚洲艺术部做为动漫游戏概念设计师。
       孪生兄弟和他们的作品:
       Introduction
       HYBIRD is a concept style based on popular Syber punk, and post-apocalypse, it’s an art language that mixed nature elements, artificial items、creatures、futuristic, old world tech and so on. Longque Chen and Dunhuang Chen developed their syber punk style that brought an unique, unknown, and miraculous universe named HYBIRD to audiences.
       Longque Chen, an artist with product design background, like borrowing nature elements from real world, then turning them into hard surface, industrial design. The final concept looks not just functional, structural and rational, but so much entertainment and fun still maintained. From his art of Creature City series, audiences can see those mechanical creatures with Chinese architecture on its back or being part of their body. Beside, you can see how Longque rebuild vehicles by using existed old wold junks. All those dead airplanes are alive again, help people living in ruined, hopeless world.
       Dunhuang Chen focused on Sci-fi gaming concept design. Most of his arts contain large popular anime elements from nowadays. They are beautiful combinations of fresh and machines. These such designs made cyborg characters more like a living industrial machine, they are vivid creatures with full of industrial beauties. These characters styles are various that From ancient Greek sculpture to modern cyberpunk, they are made by following rigorous logic and rules, and Filled with the cool gorgeousness of cyberpunk. They are the Era portrait.
       Longque Chen and Dunhuang Chen, they focused on their own direction, one is more industry, hard surface and another is more character. But their works together brought a fantastic, unknown, amazing universe.
       Chief Curator: Ellen Qiongzhao. Schicktanz
       August 1,2020.

       Chief Curator/ Ellen Qiongzhao. Schicktanz (Ph.D)

       Qiongzhao Ellen. Schicktanz, Is an Asian American Public Artist, Doctor of Literature, and Deputy Secretary-General of the Rodin International Artists Foundation. She was born in China, immigrated to the United States in 1997, and became a US citizen. As she began from a very young age of 6 years old learning art, Famous Chinese artist Mr. Gong liu Luoguided Qiongzhao Ellen on oil painting. She graduated from the Kyoto University of Fine Arts, Writer class of the Northwest University of China, Tokyo Waseda University of Japan and earned a doctorate in art history. She has worked and assisted instructor Mr.Yoshimura in Buddhism art research and History of Eastern Art research for many years. She published more than twenty books (art, academic and poetry) and produced a wide range of effects. Some works of Buddhism art have been compiled into The East Culture Series (Japanese chapter) by Chinese scholar Mr. Xianlin Ji. Her oil paintings and sculpture works were often shown in International Exhibitions , including The United States, France, China, Japan, and the United Nations. She also won many art awards including the Japanese Fuji Art Award, the International Cultural Peace Prize, American Ellis Island Medals of Honor and the American Chinese Cultural Foundation Art Award, and she received honors from the United Nations and the Museum of the American Revolution. Her many art works have been collected by the Japanese Fuji Art Museum, the U.S. National Constitution Center, Museum of the American Revolution, and other institutions, companies and foundations. Two large bronze relief sculptures and two large marble relief sculpture have become part of the landscape outside the buildings and square decorations of the United states .
Longque Chen’s Resume  
       Longque Chen, Entertainment Concept artist, Illustrator:
       Educational background       2014-2018:(Illustration) Art Center College of Design;
       2006-2010:(Product Desigun) Central Academy of Fine Art;
       Art practice
       5/2020:current Designed characters, vehicles, and mechs for Transformer game project in VOLTA, A KEYWORDS STUDIO. (Canada) ;
       2/2020-4/2020:Designed weapons, vehicles, mechs for FlowFire Games UG (Germany);
       11/2019-1/2020:Designed weapons for Respawn Entertainment Apex project in VOLTA, A KEYWORDS STUDIO. (Canada) ;
       09/2019-11/2019:Designed characters and props for Netease Game (China);
       04/2019-08/2019:Designed spaceships and space station for Cowboy Bebop project in Aaron Sims Creative studio (USA);
       03/2019-05/2019:Designed mech for Inversion Studio. (Canada);
       11/2018-01/2019:Designed character skin in the project of call of Duty: Black Ops 4 at Section Game Studio (USA);
       04/2018-04/2019:Designed props, weapons and meches in the project Ashes of  Mankind from BLACK ICE Studios. (Canada);
       06/2018:Did sketches in the project Mortal Engines for Scholastic Children’s Books UK;
       09/2017-12/2017:Deisgned environments, architectures, props and vehicles in the projects  EDGE OF ELECTRA and 4D.E.E.P at MAGNOPUS ENTERTAINMENT.  (USA);
       08/2015-04/2016:Designed meches, creatures, vehicles, and props for Chinese science fiction film TIME PURSUER. (China);
       01/2017:Present Developend concept cars and action figures for Pandamony toys. (USA);
       01/2015:Present Designed vehicles, meches, props in freelanc projects;
       Art Exhibition
       03/2019:RAW ARTIST art exhibition at Boulevard 3 club in Hollywood USA;
       12/2018:Two Exhibitions in the Zero Space of the 798 Art District in Beijing, China :–Chen Longque & amp; Chen Dunhuang Fantasy Art Exhibition.
       Dunhuang Chen’s Resume  
       Dunhuang Chen: Entertainment Concept artist, Illustrator.

       Educational background
       9/2006-9/2010:Bachelor of Fine Arts in Animation, Central Academy of Fine Art (Beijing, China)
       9/2014-8/2018 Bachelor of Fine Arts in Illustration, Art Center College of Design (Pasadena, CA, USA)

       Art practice
       7/2020:Concept designer for RODIN INTERNATIONAL ARTISTS FOUNDATION
       6-7/2020:Concept design for props, environment ZTGST, INC.
       5-6/2020:Concept design for Zombot studio(San Francisco, USA) Designed Characters for Destiny 2.
       7/2020:Present Freelance concept design for characters, environment.
       5-6/2019:Concept design for Chinese Sci-Fi movie ( China )
       2-8/2019:Concept designer, Concept design for Aaron Sims Creative Studio (LA,Burbank,USA)
       11/2018-2/2019:Concept Designer for Section Studio. Working on Treyarch Character Art.
       1-5/2018:Consultant Intern for Long Sword studio (San Francisco, USA)
       2017: Present Freelancer, Concept Designer for the game Ashes of Mankind in Black Ice Studio (Quebec, Canada)
       9/2017-1/2018:Concept Designer for the Panda Mony Toy Brands, LLC (Los Angeles, USA)
       4/2015-7/2015:Leader Cocept Deisgner for Chinese science fiction film: Time Pursuer (Beijng, China)
       Designed the space ship, interior of the space ship and key props.
       Art Exhibition
       03/2019:RAW ARTIST art exhibition at Boulevard 3 club in Hollywood USA;
       12/2018:Exhibitions in the Zero Space of the 798 Art District in Beijing, China :– Chen Longque & amp; Chen Dunhuang Fantasy Art Exhibition.

       Dunhuang Chen’s Resume

       Dunhuang Chen: Entertainment Concept artist, Illustrator.

       Educational background
       9/2006-9/2010:Bachelor of Fine Arts in Animation, Central Academy of Fine Art (Beijing, China)
       9/2014-8/2018 Bachelor of Fine Arts in Illustration, Art Center College of Design (Pasadena, CA, USA)
       Art practice
       7/2020:Concept designer for RODIN INTERNATIONAL ARTISTS FOUNDATION
       6-7/2020:Concept design for props, environment ZTGST, INC.
       5-6/2020:Concept design for Zombot studio(San Francisco, USA) Designed Characters for Destiny 2.
       7/2020:Present Freelance concept design for characters, environment.
       5-6/2019:Concept design for Chinese Sci-Fi movie ( China )
       2-8/2019:Concept designer, Concept design for Aaron Sims Creative Studio (LA,Burbank,USA)
       11/2018-2/2019:Concept Designer for Section Studio. Working on Treyarch Character Art.
       1-5/2018:Consultant Intern for Long Sword studio (San Francisco, USA) 2017: Present Freelancer, Concept Designer for the game Ashes of Mankind in Black Ice Studio (Quebec, Canada)
       9/2017-1/2018:Concept Designer for the Panda Mony Toy Brands, LLC (Los Angeles, USA)
       4/2015-7/2015:Leader Cocept Deisgner for Chinese science fiction film: Time Pursuer (Beijng, China)
       Designed the space ship, interior of the space ship and keyprops.
       Art Exhibition
       03/2019:RAW ARTIST art exhibition at Boulevard 3 club in Hollywood USA;
       12/2018:Exhibitions in the Zero Space of the 798 Art District in Beijing, China : -Chen Longque & amp; Chen Dunhuang Fantasy Art Exhibition.

RODIN INTERNATIONAL ARTISTS FOUNDATION [NON-PROFIT ORGANIZATION]
       The Rodin International Artists Foundation is a non-profit organization that specializes in the development of international public art education and promotes the collection, placement, exhibition, research and academic exchange of public interest art works in several international cities, museums, art galleries and national parks. The foundation has established a wide range of business relationships with 30 more museums and art institutions around the world including France, Italy, Germany, the United Kingdom, China, Japan and others. The foundation is headquartered in Philadelphia (USA) while its office is located on the 20th floor of the Rockefeller Building in New York City. It has 3 international artists’ collaboration teams and nearly 100 famous international artists.

       The purpose of the Rodin International Artists Foundation is to explore and promote the development of international public interest art education with a forward-looking perspective, promote the interaction and exchange among international artists and enhance the aesthetic standards of international public interest arts education. The Foundation Arts Bureau project includes regular arrangements for international artists to live in the United States, free short-stay visits to the United States, and admission to art exhibitions, lectures and seminars. These functions train, guide, and enhance public interest in the arts through paintings, sculpture, drama, music, dance, martial arts, literature and calligraphy, and offer artistic appreciation and charity dedication.
       The Foundation’s recently completed charity arts projects include two large bronze art relief sculptures in front of the Museum of American Revolution History: Washington Crossing the Delaware and Signers of the Declaration of Independence. Each sculpture is 3 meters high, 6 meters wide and weighs about 1500 pounds. Both sculptures are recreations of their eponymous oil paintings by Emanuel Leutze (1851) and John Trumbull (1819) respectively.
       Public welfare arts projects currently under planning, construction and installation:
       Marble Reliefs, Scene at the Signing of the Constitution of the United States. 3.2 meters high, 6.2 meters wide and weighing about 14.5 tons soon to be placed on the first floor lobby of the National Constitution Center in Philadelphia. The sculpture is based on Howard Chandler Christy’s oil painting of the same name from 1940.
       Large Marble Relief, The First Thanksgiving 1621. 3.2 meters high, 6.2 meters wide and weighing about 14.8 tons, the work is being negotiated with the New York’s Statue of Liberty Museum and recommended by the National Park Service. The sculpture is based on Jean Leon Gerome Ferris’ oil painting from 1899.
       45 giant bronze presidential head statues, each 3 meters high and weighing about 400-500 pounds, planned for the Presidential Park in Virginia
       Huge public historical oil paintings and an urban murals project currently in operation.


AMERICAN GODDESS ART MUSEUM
       The American Goddess Art Museum is an antique art museum transformed from a century-old church. It is also a building listed in the United States National Ancient Building Protection. It is located in the old capital city of Philadelphia. The architecture of the museum is primitive,simplistic and magnificent. The museum has gone through the ebb and flow of history of the last two hundred years. Goddess Art Museum takes history,culture and art in the eastern and western world as its core. It is a comprehensive museum merging antique exhibition, education,academic research ,aesthetic appreciation and international exchange. This museum has its own antique restoration,collection,protection, show and research professionals and management operating institutions.
       Art collection is the epitome of the global culture, it is the carrier of the history and culture of every ethnic people around the globe. It annotate the specific history and culture with unique charm. Every exhibit here presents the excellent history and culture of different countries and nationalities around the world,representing various art deposits and aesthetic values, witnessing the development of world culture.
       The display area of the museum can be divided into three sections: European and American, Asia and international cultural exchange exhibition area. The collection includes paintings、sculptures、ancient rare books 、ceramics、china、bronze、cloisonné enamel vessels、lacquer 、jade 、miscellaneous ivory items 、dress 、embroidery 、religious art 、wall-mounted art 、Buddha figures and carpets,etc…
       These collections are immersed with years and mystery, going through all the vicissitudes of life. These vivid and unique models have gone through time and approach us today. We expect every visitor to explore history using their own aesthetic vision and from every antique they could glimpse the soul of the artist,understand ancient wisdoms and the unique aesthetic delights the ancients left to us.